{"product_id":"getting-started-with-3d-animation-in-unity","title":"Getting Started with 3D Animation in Unity: Getting Started, #1","description":"\u003cp\u003e\u003cstrong\u003eGet Started with 3D Animation in Unity Fast\u003c\/strong\u003e\u003cbr\u003e\r\nGetting started with 3D Animation in Unity can sometimes be tedious and difficult. However, in the past, I have seen how a simple yet detailed approach can make a real difference to a student's ability to create and animate 3D characters confidently in Unity. So, everything has been included in this book to make the journey enjoyable and to guarantee your success.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003eHow this book is different\u003c\/strong\u003e\u003cbr\u003e\r\nWith this book, you will not only learn 3D Animation in Unity but also enjoy the journey, without the frustration. It includes five chapters that painlessly guide you through the necessary skills to animate and control 3D Characters in Unity. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. All the information is introduced progressively.\u003c\/p\u003e\r\n\u003cp\u003e\u003cstrong\u003eWhat this book offers\u003c\/strong\u003e\u003cbr\u003e\r\nThis book includes all the features that will guarantee your success as a learner:\u003c\/p\u003e\r\n\u003cblockquote\u003e\r\n\u003cp\u003eA book truly designed for beginners\u003cbr\u003e\r\nThis book, unlike many other books on the topic, assumes that you will, as a beginner, make mistakes, and it explains how to either avoid them or how to deal with them when they occur. Because this is what happens in real life, we all make mistakes and learn from them. This book also assumes that you can't be expected to learn everything at once; this is why all the skills will be built incrementally.\u003c\/p\u003e\r\n\u003c\/blockquote\u003e\r\n\u003cblockquote\u003e\r\n\u003cp\u003eYou will be kept motivated throughout the book\u003cbr\u003e\r\nThis book ensures that you keep motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualises the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter.\u003c\/p\u003e\r\n\u003c\/blockquote\u003e\r\n\u003cblockquote\u003e\r\n\u003cp\u003eYou will never feel lost or overwhelmed\u003cbr\u003e\r\nYou will be able to learn at your own pace and to become comfortable with Unity's Animation features, even with no previous knowledge of 3D animation. This is because all the concepts introduced will be explained and introduced progressively. All the code is explained in great details so that you never feel lost. The code solutions are available so that you can check your own code.\u003c\/p\u003e\r\n\u003c\/blockquote\u003e\r\n\u003cblockquote\u003e\r\n\u003cp\u003eYou will learn by doing\u003cbr\u003e\r\nWith this book, you will build your own code and you will spend more time doing than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with code examples that you can use straight-away with a quiz at the end of each chapter so that you can test your knowledge.\u003c\/p\u003e\r\n\u003c\/blockquote\u003e\r\n\u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003cbr\u003e\r\nAfter completing this book, you will be able to:\u003c\/p\u003e\r\n\u003cul\u003e\r\n\u003cli\u003eControl 3D animated character in Unity.\u003c\/li\u003e\r\n\u003cli\u003eUnderstand how to create and use a Finite-State Machine (FSM) in Unity through Mecanim.\u003c\/li\u003e\r\n\u003cli\u003eCreate parameters, states, and transitions for this FSM.\u003c\/li\u003e\r\n\u003cli\u003eCreate blend trees in Mecanim to include smooth transitions between animations.\u003c\/li\u003e\r\n\u003cli\u003eControl your character though a C# script.\u003c\/li\u003e\r\n\u003cli\u003eCombine Character Controllers and Finite State Machines for more realistic movements.\u003c\/li\u003e\r\n\u003c\/ul\u003e\r\n\u003cp\u003e\u003cstrong\u003eStill Not Sure?\u003c\/strong\u003e\u003c\/p\u003e\r\n\u003cp\u003eScroll to the top of this page and click on the book's cover to \"look inside\" this book to see the topics covered and determine if reading \"Getting Started with 3D Animation in Unity\" will be a worthwhile investment in your future\u003c\/p\u003e\r\n","brand":"None","offers":[{"title":"Kobo eBook","offer_id":46508081283282,"sku":"acc8c025-2b6b-373a-a6bd-e8332fc39842","price":2.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0655\/8980\/5233\/files\/image_e3b9fd43-53fa-4517-89a9-7e59ac0a5e6d.jpg?v=1762875520","url":"https:\/\/www.indigo.ca\/products\/getting-started-with-3d-animation-in-unity","provider":"Indigo","version":"1.0","type":"link"}