Game Development with Construct 2: From Design to Realization

Evan Leider , Lee Stemkoski
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Game Development with Construct 2: From Design to Realization

Evan Leider , Lee Stemkoski
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Overview

240 PAGESENGLISH

Promotional Details
  • Published date: May 19, 2017
  • Language: English
  • No. of Pages: 240
  • Publisher: Springer/Sci-Tech/Trade
  • ISBN: 9781484227831
  • Dimensions: 6.1" W x 1.0" L x 9.25" H
Lee Stemkoski is a professor of computer science and mathematics. He earned his Ph.D. in Mathematics from Dartmouth College in 2006. He has been teaching at the college level, with an emphasis on Java Programming, Computer Graphics, and Video Game Development for the past six years. Lee particularly enjoys playing classic games released for the Nintendo and Super Nintendo Entertainment System consoles. He has written another book,Beginning Game Development with LibGDX, in addition to many other scholarly articles and game development tutorials. 

 

Evan Leideris currently pursuing a B.S. in Computer and Management Information Systems with a specialization in Game Development, with an expected graduation date of 2018. Since 2012, he has been using Construct 2 to create his own games. Evan has been a teaching assistant in introductory video game programming courses for two years, where he helps college and high school students learn how to use Construct 2. He enjoys playing video games such as Sonic the Hedgehog and Super Smash Brothers. 

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