Beginning iPhone Games Development

Ian Marsh , PJ Cabrera , Peter Bakhirev
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Beginning iPhone Games Development

Ian Marsh , PJ Cabrera , Peter Bakhirev
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Overview

728 PAGESENGLISH

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  • Published date: May 12, 2010
  • Language: English
  • No. of Pages: 728
  • Publisher: APRESS PUBLISHERS
  • ISBN: 9781430225997
  • Dimensions: 7.52" W x 1.0" L x 9.25" H
PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.

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