Beginning XNA 3.0 Game Programming: From Novice to Professional

Alexandre Santos Lobao
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Beginning XNA 3.0 Game Programming: From Novice to Professional

Alexandre Santos Lobao
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Overview

448 PAGESENGLISH

Promotional Details
  • Published date: Apr 28, 2009
  • Language: English
  • No. of Pages: 448
  • Publisher: APRESS PUBLISHERS
  • ISBN: 9781430218173
  • Dimensions: 7.01" W x 1.0" L x 9.25" H
Bruno Evangelista is a lead programmer at Tectoy Digital (TTD.com). Previously, he was a graphics programmer at Ilusis (Ilusis.com) and a software engineer at Olympya (Olympya.com). As an XNA developer, Bruno was a finalist in the first and second Microsoft XNA Challenge Brazil. He also maintains an open source skeletal animation library for XNA, named XNAnimation (Codeplex.com/xnanimation). Besides his professional experience, Bruno had hosted some talks and courses about game development at conferences, including SIBGRAPI, SBGAMES and Microsoft Gamefest (Brazil). Bruno received bachelor's degree in computer science from Pontifical Catholic University of Minas Gerais in Brazil, and is a master's student in computer science at the Federal University of Minas Gerais. He lives in the beautiful city of Belo Horizonte, Brazil. His works can be found at BrunoEvangelista.com.

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