The Doomed: Apocalyptic Horror Hunting: A Wargame

Chris Mcdowall
Illustrated by Ana Polanšcak , Helge C. Balzer
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The Doomed: Apocalyptic Horror Hunting: A Wargame

Chris Mcdowall
Illustrated by Ana Polanšcak , Helge C. Balzer
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Overview

176 PAGESENGLISH

Promotional Details

Lightweight rules and heavy metal everything else.” —Timothy Linward, Wargamer

A tight design philosophy to a new area of the gaming world.” —Christopher Eggett, Tabletop Gaming Magazine

My new favourite game in my collection.” —Dave O'Gara, Miniature Mash-Up

Brimming full of really inspirational artwork and really fantastic looking miniatures” —Gerry McCabe, OnTableTop

  • Published date: Aug 08, 2023
  • Language: English
  • No. of Pages: 176
  • Publisher: Bloomsbury USA
  • ISBN: 9781472854261
  • Dimensions: 7.75" W x 0.65" L x 9.8" H

Chris McDowall is a game designer based in Manchester, creator of the Into the Odd and Electric Bastionland RPGs. He also writes at bastionland.com and produces regular video and podcast content around game design. His games aim to combine minimalist rules with an evocative sense of flavour to create exciting, memorable moments at the table.

Helge C. Balzer was born in northern Germany and, as a teenager, made short films, advertising spots, and worked as a storyboard artist. Later, he studied computer animation and concept art at the Konrad Wolf Film University of Babelsberg, going on to work as a matte painter, sculptor, animator, and concept artist for numerous international game productions. Alongside this, Helge has created award-winning short films as a director, production designer, and producer. Today, Helge lives in Germany, working as a freelance illustrator, concept artist, and art director in the entertainment industry for clients such as Wizards of the Coast, Games Workshop, Black Library, Fantasy Flight Games, Cubicle 7, Paizo, and many, many more.

Ana Polanšcak is a Croatian miniaturist specialized in crafting heavily customized gaming and display pieces in her distinctive macabre style. Her work is focused on materializing grim, immersive worlds through tabletop miniature projects. This encompasses everything from modelling, sculpting, painting, building scenery and making gaming paraphernalia, to writing, game design, graphic design and miniature photography. Ana works as a freelancer for private collectors and gamers, as well as companies in the tabletop miniature industry.

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