Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers, and researchers about the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. The author describes classical computer vision algorithms used on a regular basis in Hollywood (such as blue screen matting, structure from motion, optical flow, and feature tracking) and exciting recent developments that form the basis for future effects (such as natural image matting, multi-image compositing, image retargeting, and view synthesis). He also discusses the technologies behind motion capture and three-dimensional data acquisition. More than 200 original images demonstrating principles, algorithms, and results, along with in-depth interviews with Hollywood visual effects artists, tie the mathematical concepts to real-world filmmaking.
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"Richard Radke has produced a computer vision textbook like no other. The field of computer vision is vast and varied and many techniques apply to only a small number of applications. This book does something completely novel: not only does it provide a clear, current, and detailed examination and explanation of the latest computer vision techniques, it also shows how these techniques are used in the practice of visual effects. Including interviews with visual effects practitioners, this book answers the question, ‘That's a cool technique, but is it useful?’ and it does it in a complete, well-written, and engaging way. Anyone thinking of applying computer vision techniques to visual effects problems (and more) should run to get a copy of this book." Doug Roble, Digital Domain
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