Deep Learning for Fluid Simulation and Animation: Fundamentals, Modeling, and Case Studies

Antonio T. Smith Jr , Gilson Antonio Giraldi , Liliane Rodrigues de Almeida
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Deep Learning for Fluid Simulation and Animation: Fundamentals, Modeling, and Case Studies

Antonio T. Smith Jr , Gilson Antonio Giraldi , Liliane Rodrigues de Almeida
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164 PAGESANGLAIS

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  • Date de publication : Nov 25, 2023
  • Langue : anglais
  • Nombre de pages : 164
  • Éditeur : Springer Nature
  • ISBN : 9783031423345
  • Dimensions : 6.1" W x 1.0" L x 9.25" H
Gilson Antonio Giraldi is a Researcher at the National Laboratory for Scientific Computing (LNCC), Brazil, where he is responsible for academic research projects in image analysis, statistical and machine learning, scientific visualization, and physically-based animation. He holds a PhD in Computer Graphics (2000) from the Federal University of Rio de Janeiro, Brazil, and has a degree in Mathematics (1986) from the Pontifical Catholic University of Campinas, Brazil.


Antonio Lopes Apolinário Junior is an Associate Professor at the Federal University of Bahia (UFBA), Brazil. He holds a PhD in Systems and Computer Engineering (2004) from the Federal University of Rio de Janeiro, Brazil. His research interests lie in computer graphics, 3D modeling, augmented reality, virtual reality, and physically-based rendering and animation.


Leandro Tavares da Silva is a Professor at the Federal Center for Technological Education "Celso Suckow da Fonseca" (CEFET-RJ), Brazil. He holds a PhD in Computational Modeling (2016) from the National Laboratory for Scientific Computing (LNCC), Brazil. He currently does research on fluid simulation and animation, and deep learning. 


Liliane Rodrigues de Almeida is a Fellow Researcher at the National Laboratory for Scientific Computing (LNCC). She holds a Master's degree in Computer Science (2017) from the Federal University of Juiz de Fora (UFJF), Brazil, and has a degree in Computer Science from the same university. Her fields of research are physical simulation and computational geometry.

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